We're a team of engineers, marketers, designers, all passionate about video and the work we create together. Welcome to our blog about video.
Published on May 25, 2021 (over 3 years ago)
We’re happy to unveil a new feature that can augment your video: audio delivery for video playback.
Published on May 13, 2021 (over 3 years ago)
When 2020 pressed pause on live events creators had to get...creative. Maestro’s Ari Evans talks about developing an interactive streaming platform for the creator economy to stay connected with fans.
Published on May 6, 2021 (over 3 years ago)
We strive to make video simple to use and that applies to pricing too. Today, we’re rolling out updated pricing that removes a layer of complexity and makes it that much easier to use Mux.
Published on April 30, 2021 (over 3 years ago)
We raised some money! $100M Series D; Coatue, Accel, A16Z; several other great investors, like Cobalt, Dragoneer, and HubSpot Ventures; etc. This would have come as a bit of a surprise to me not too l...
Published on April 20, 2021 (over 3 years ago)
Maybe you’re not planning an event with millions of concurrent viewers, but our takeaways from monitoring one of the biggest sporting events of the year are applicable to live streams of all sizes.
Published on April 12, 2021 (over 3 years ago)
While hunting for a pesky live streaming bug, we discovered that virtual load balancers don’t always simulate their physical counterparts the way you might expect.
Published on April 8, 2021 (over 3 years ago)
Oak National Academy started with a mission to educate virtually in lockdown. 100 million lessons later, they’re providing zero-rated education. Learn about their launch and approach to accessibility.
Published on April 7, 2021 (over 3 years ago)
We’re excited to give all Mux customers an additional layer of control to manage their accounts with Multi-Organization User Access.
Published on April 6, 2021 (over 3 years ago)
There are multiple analytics products that use device detection for reporting. How hard could it be? Just throw the user agent at a device detection library and off you go. Nope, wrong.
Published on April 6, 2021 (over 3 years ago)
To help you better improve the quality of your viewers’ experience and diagnose and debug issues, we’ve improved device detection to be more accurate. Because video experiences can vary widely by devic...