We're a team of engineers, marketers, designers, all passionate about video and the work we create together. Welcome to our blog about video.
Published on October 10, 2022 (about 2 years ago)
HTTP Adaptive Streaming (HAS) is unquestionably and by orders of magnitude the dominant way of streaming media on the internet. Part history, part “hindsight is 20/20” revisionist history, and part tec...
Published on September 14, 2022 (over 2 years ago)
Your viewers’ Quality of Experience (QoE) can be enhanced by understanding and optimizing memory in the client application
Published on March 15, 2022 (almost 3 years ago)
We are in the Golden Age of Real-Time Video. There are multiple options for building a real-time video application, all with varying levels of complexity.
Published on February 28, 2022 (almost 3 years ago)
Come check out how you can map a video texture to a 3D surface in WebGL using three.js and react-three-fiber.
Published on June 15, 2021 (over 3 years ago)
Blackmagic Design's ATEM Mini Pro switcher offers a built-in hardware streaming engine used for live streaming high quality video over an Ethernet connection.
Published on March 15, 2021 (almost 4 years ago)
A discussion about seventy-five years of history in the video space, from around 1927 to 2003, up until the rise of H.264
Published on January 11, 2021 (almost 4 years ago)
One of my first projects as an engineer at Mux was to add a bit of validation logic to stream.new to block uploads of videos with extremely long durations (1+ hours). stream.new is a simple web applica...
Published on January 5, 2021 (almost 4 years ago)
We’ve updated our RTMP streaming examples for iOS & Android for better performance, features, & Mux live streaming support.
Published on November 5, 2020 (about 4 years ago)
One of the more common questions we're asked is how to implement video uploads to Mux. While it'll seem straightforward once explained, there are some considerations that should be taken into account....
Published on November 2, 2020 (about 4 years ago)
Hey, folks! Apologies for the delay in getting this out; turns out Demuxed took a tiny bit of work to pull off! Thank you, of course, to our team--would you call them our fantastic team, Phil?--working...