We're a team of engineers, marketers, designers, all passionate about video and the work we create together. Welcome to our blog about video.
Published on June 1, 2023 (over 1 year ago)
Media Chrome, the set of web components for video and audio players is now version 1.0. While it was production ready before, now we promise it is.
Published on May 20, 2023 (over 1 year ago)
On May 18th, 2023, the court issued their decision in Gonzalez v. Google. This post breaks down what happened and explores the future of Section 230.
Published on April 6, 2023 (over 1 year ago)
How the Wolf of Wall Street almost killed the internet Back in the 1990s, a lot was going on. While we were learning to do the Macarena and struggling to keep our Tamagotchis alive, the internet was s...
Published on January 30, 2020 (almost 5 years ago)
Phil explains the latest changes in the Low Latency HLS specification from Apple.
Published on November 25, 2019 (about 5 years ago)
Essentially a flick is just a really big number, specifically the number 705,600,000 and tries to solve a problem that nobody in digital media actually has.
Published on November 14, 2019 (about 5 years ago)
Explore four themes for Video.js, learn how to use them in your projects, and discover how you can build your own video.js themes.
Published on June 14, 2019 (over 5 years ago)
One bite and all your dreams will come true - Apple. Last week at WWDC, Apple announced their usual cascade of software updates, and as has been tradition for the last 4 years, Roger Pantos took the s...
Published on May 20, 2019 (over 5 years ago)
Mux recently announced our new Audience Adaptive Encoding (AAE). Check out this deep dive into how AAE works and why you should try it out.
Published on March 28, 2019 (over 5 years ago)
On Wednesday, Sisvel International S.A. announced two new patent pools, one for the VP9 video codec and one for the AV1 video codec. These new patent pools cover "consumer display devices" and "consume...
Published on March 14, 2019 (almost 6 years ago)
Authors Notes: This article is based on a set of experiments I developed while investigating the feasibility of building a premium video experience using only royalty free video streaming technologies,...