Use our API and components to handle embedding, storing, and streaming video in your Java application
There are several ways to add the Mux Java SDK to your project:
Add this dependency to your project's POM:
<dependency>
<groupId>com.mux</groupId>
<artifactId>mux-sdk-java</artifactId>
<version>1.0.0</version>
<scope>compile</scope>
</dependency>
Add this dependency to your project's build file:
compile "com.mux:mux-sdk-java:1.0.0"
To start, you'll need a Mux access token. Once you've got that, you're off to the races!
// Import classes:
import com.mux.ApiClient;
import com.mux.ApiException;
import com.mux.Configuration;
import com.mux.auth.*;
import com.mux.models.*;
import com.mux.sdk.AssetsApi;
public class Example {
public static void main(String[] args) {
ApiClient defaultClient = Configuration.getDefaultApiClient();
defaultClient.setBasePath("https://api.mux.com");
// Configure HTTP basic authorization: accessToken
HttpBasicAuth accessToken = (HttpBasicAuth) defaultClient.getAuthentication("accessToken");
accessToken.setUsername("YOUR USERNAME");
accessToken.setPassword("YOUR PASSWORD");
AssetsApi apiInstance = new AssetsApi(defaultClient);
CreateAssetRequest createAssetRequest = {"input":[{"url":"https://muxed.s3.amazonaws.com/leds.mp4"}],"playback_policy":["public"],"video_quality":"basic"}; // CreateAssetRequest |
try {
AssetResponse result = apiInstance.createAsset(createAssetRequest)
.execute();
System.out.println(result);
} catch (ApiException e) {
System.err.println("Exception when calling AssetsApi#createAsset");
System.err.println("Status code: " + e.getCode());
System.err.println("Reason: " + e.getResponseBody());
System.err.println("Response headers: " + e.getResponseHeaders());
e.printStackTrace();
}
}
}
Check out the Mux Java SDK docs for more information.